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Zoom Functionality and Another Ultimate Ability



Added a basic zoom using the mouse wheel to zoom in and out by scrolling up and down. Also added a reset camera on mouse wheel press. Next, I’ll add smooth transitions between zoom levels.

I’ve also added another ultimate ability; an Artillery Strike. In the future there will be a flare that shoots over to the spot where the player clicked to initiate a strike, and there will be a second or two delay before the artillery comes in. I’m also considering spacing out the artillery shots a little bit instead of having them drop all at once.

By | 2018-01-02T02:38:15+00:00 January 2nd, 2018|Creative, Design, Development, Gameplay|0 Comments