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More Campaign Levels


Building out more of the campaign levels and adding missing weapon sounds.

By tankshotadmin|2021-01-16T18:17:32+00:00January 16th, 2021|Creative, Design, Development, Gameplay|0 Comments
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Upgrading Visuals


Upgrading the visuals on some models and particle systems this week along with some bug squashing.

By tankshotadmin|2021-01-02T18:30:38+00:00January 2nd, 2021|Creative, Design, Development, Gameplay|0 Comments
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Updating Spawn Dropship


Adding some additional FX to the dropship sequence, and cleaning up a couple bugs for it.

By tankshotadmin|2020-12-26T18:51:56+00:00December 26th, 2020|Creative, Design, Development, Gameplay|0 Comments
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Adding Spawn Dropship


Player tanks that spawn/respawn will now be dropped off by a dropship.

By tankshotadmin|2020-12-19T17:30:20+00:00December 19th, 2020|Creative, Design, Development, Gameplay|0 Comments
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Adding Crushable Bones


Added a range of destructible bones to levels in the game.

By tankshotadmin|2020-12-12T19:30:19+00:00December 12th, 2020|Creative, Design, Development, Gameplay|0 Comments
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Enhancing Tank Particles and Working on Campaign Levels


Worked on upgrading the particle systems for tanks tread and engine smoke. Also worked on adding in more campaign levels.

By tankshotadmin|2020-12-05T22:01:35+00:00December 5th, 2020|Creative, Design, Development, Gameplay|0 Comments
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Point Capture VS Game Type


Added a new VS game type this week; Point Capture. One team is sequentially attacking points in order, trying to capture them while the other team defends. If they capture them all, they win.

By tankshotadmin|2020-11-28T18:36:36+00:00November 28th, 2020|Creative, Design, Development, Gameplay|0 Comments
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Updated Level Start Countdown


Fixing more syncing issues on level loads, and added/updated a countdown for the campaign mode.

By tankshotadmin|2020-11-21T19:14:36+00:00November 21st, 2020|Creative, Design, Development, Gameplay|0 Comments
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Testing Lighting Variations


Testing some lighting and color grading variants this week, these were two that I really liked

By tankshotadmin|2020-11-14T17:54:01+00:00November 14th, 2020|Creative, Design, Development, Gameplay|0 Comments
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Updating Explosion FX


Fixing some bugs from the KoTH update last week, and adding in some upgraded explosion FX for artillery weapons

By tankshotadmin|2020-10-31T17:59:50+00:00October 31st, 2020|Creative, Design, Development, Gameplay|0 Comments
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Tweets

  • Created more campaign levels this week, and added in some missing weapon sounds 🤷‍♂️ gfycat.com/courteouslinea…… twitter.com/i/web/status/1…

    1 day ago
  • Busy week. Will have another gameplay update next week. #TankShot #indiedev #gamedev #unity3d #madewithunity… twitter.com/i/web/status/1…

    1 week ago
  • Upgrading the visuals on some models and particle systems this week along with some network code bug squashing😪… twitter.com/i/web/status/1…

    2 weeks ago

Recent Posts

  • More Campaign Levels
  • Upgrading Visuals
  • Updating Spawn Dropship
  • Adding Spawn Dropship
  • Adding Crushable Bones

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