More Campaign Levels Building out more of the campaign levels and adding missing weapon sounds. By tankshotadmin|2021-01-16T18:17:32+00:00January 16th, 2021|Creative, Design, Development, Gameplay|0 Comments Read More
Upgrading Visuals Upgrading the visuals on some models and particle systems this week along with some bug squashing. By tankshotadmin|2021-01-02T18:30:38+00:00January 2nd, 2021|Creative, Design, Development, Gameplay|0 Comments Read More
Updating Spawn Dropship Adding some additional FX to the dropship sequence, and cleaning up a couple bugs for it. By tankshotadmin|2020-12-26T18:51:56+00:00December 26th, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Adding Spawn Dropship Player tanks that spawn/respawn will now be dropped off by a dropship. By tankshotadmin|2020-12-19T17:30:20+00:00December 19th, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Adding Crushable Bones Added a range of destructible bones to levels in the game. By tankshotadmin|2020-12-12T19:30:19+00:00December 12th, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Enhancing Tank Particles and Working on Campaign Levels Worked on upgrading the particle systems for tanks tread and engine smoke. Also worked on adding in more campaign levels. By tankshotadmin|2020-12-05T22:01:35+00:00December 5th, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Point Capture VS Game Type Added a new VS game type this week; Point Capture. One team is sequentially attacking points in order, trying to capture them while the other team defends. If they capture them all, they win. By tankshotadmin|2020-11-28T18:36:36+00:00November 28th, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Updated Level Start Countdown Fixing more syncing issues on level loads, and added/updated a countdown for the campaign mode. By tankshotadmin|2020-11-21T19:14:36+00:00November 21st, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Testing Lighting Variations Testing some lighting and color grading variants this week, these were two that I really liked By tankshotadmin|2020-11-14T17:54:01+00:00November 14th, 2020|Creative, Design, Development, Gameplay|0 Comments Read More
Updating Explosion FX Fixing some bugs from the KoTH update last week, and adding in some upgraded explosion FX for artillery weapons By tankshotadmin|2020-10-31T17:59:50+00:00October 31st, 2020|Creative, Design, Development, Gameplay|0 Comments Read More